These powers are a blast, and scavenging for the 1,000-plus clusters is addictive in much the same way as Crackdown’s orb system. Previous games got crazy when you were mowing enemies down with high-powered weaponry, but levitating, shrinking, and mind-controlling your foes takes things to another level. Collecting data clusters allows you to upgrade your abilities, and you can eventually become powerful enough to glide from one side of the map to the other in less than a minute. Early on, the player character (who is now the President of the United States) is granted the ability to run at lightning speed and leap higher than many buildings. ![]() The addition of superpowers is the one major addition that distinguishes this entry from its predecessor. It comes with some drawbacks, but Saints Row IV certainly accomplishes its goal. Now that it’s a stand-alone experience, this entry in the franchise attempts to go even further in its pursuit of no-holds-barred wackiness. When Volition was still under the THQ banner, then-president Jason Rubin took a look at the Enter the Dominatrix expansion for Saints Row: The Third and determined that its additions warranted a full-fledged sequel.
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